Everything RADKINGS scores, what a lineup is allowed to look like, and how RADS are
paid. If a number here ever disagrees with what the app shows you, the app is right and
this page is out of date — tell us.
Base scoring
Scored live, round by round, off real match data. Every player in your lineup scores the
same way; your Captain's total is then multiplied by 1.5.
+0.65KillHuman kills only — bot kills do not count.
+1Per 300 damageContinuous, not stepped — 450 damage is 1.5 points.
−0.15DeathSmall on purpose. Playing scared should not beat playing well.
+0.35ReviveRevives you give, not revives you receive.
+1First bloodPer game — whoever gets that match's very first kill.
There are no placement points. Your players' fantasy score does not
depend on where their team finished the game. This is a change from earlier drafts and
it is deliberate: placement rewards being carried, and the whole point of drafting
individuals is that individual play is what you are betting on.
Milestone bonuses
Cumulative across the whole slate, not per round, and each one triggers once.
They exist to give a big day a payoff that a per-round formula alone flattens out.
+220 or more kills
+26,000 or more damage
+115 or more revives
+110 or more bananas
What a real score looks like
21 kills × 0.6513.65
6,140 damage ÷ 30020.47
9 deaths × −0.15−1.35
6 revives × 0.352.10
2 first bloods × 12.00
Milestones: 20+ kills, 6,000+ damage4.00
Slate total40.87
…if this player was your Captain (×1.5)61.31
For scale: across four weeks of real Immortal data the median player
scores about 18 in a slate and a genuinely elite outlier lands near
54. A strong full lineup comes in around 174.
Roster & salary cap
6Players per lineup1 Captain + 5 Flex.
$30,000Salary capRoughly the cost of six average players — you cannot fill a lineup with elites.
1.5×CaptainCosts 1.5× their salary and scores 1.5× their points.
3Max per teamNo more than three players from any one team.
5+Captain eligibilityYour Captain must have at least 5 games of data.
1Entries per slateOne lineup per person per slate. Editable until lock.
Salaries are recalculated before every slate from recent real performance. Missing a week
does not send a player's price back toward the middle — they keep their last computed
salary.
How a slate runs
DraftPool and salaries published. Build and change your lineup freely.
OpenMatch day. Still fully editable.
LockedFive minutes after the first lobby starts. No more changes — for anyone.
LiveMatch data starts landing after the first round completes, usually about 20 minutes
in. Scores update round by round. A blank score before then means the round has not
finished, not that your player did nothing.
FinalAll rounds in. Scores lock, the leaderboard becomes the results, RADS are paid.
Lock is driven by the clock, not by the game. Nothing has been decided five minutes into
a lobby — no rounds finished, no first blood — so nobody gets to draft on information
other players did not have.
If a player doesn't play
Rosters change up to match time. Every player card shows when they were last active, and
anyone who missed the previous week is flagged as unconfirmed.
A player who does not play scores zero, and nobody is substituted in for them.
If we know before lock, the player is marked DNP and you are messaged so you can change
your lineup. After lock, the slot stays empty. This is how daily fantasy works everywhere
and keeping it simple is what keeps it fair.
RADS
RADS are the site's virtual currency. They are earned by playing, and that is the only
way to get them.
5001st place
3002nd place
1503rd place
+50EnteringPaid to everyone who submits a lineup.
+100Correct captainYour Captain was the top fantasy scorer in the slate.
+200Perfect slateEvery player in your lineup scored positive.
No money is involved anywhere in RADKINGS. Entry is free, RADS cannot be
bought, sold, traded or redeemed for anything of value, and there is no cash prize. It is
a participation game, not gambling.
RADKINGS is a three-slate proof of concept — Week 5, Week 6 and the Immortal Playoffs.
Emerald's run ends after Week 6. Rules may change between slates; anything that changes
will be announced before the affected slate opens.
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